

If you're interested in the Xbox One X, here are some other articles you might enjoy.With the introduction of the current generation of consoles a new talking point has entered the fray: resolution. Each player's love of the game and desire for quality and love of the game will determine whether the improvements in performance and visuals on the One X are sufficient to motivate starting the game over from scratch if they've been playing on the Pro.
#WITCHER 3 PC OR CONSOLE PRO#
As this was written, the One X has the distinct advantage of HDR support, but CD Projekt RED promises HDR for the Pro in the near future. However, the visuals on the Pro are almost as good, and the frame rate drop is only around 5 fps compared to the One X. The Witcher 3 doesn't look as good or play as well on the PS4 Pro as it does on the One X. However, you'll have to choose between the 4K and performance modes. It’s the best looking and playing console version on the market. If you’re already playing Witcher 3 on a One X, or you have a One X and don’t have the game on console, the enhanced version is a no-brainer. If you want the best performance on console, the One X enhanced version is your game. The downsides are a widely variable frame rate and visuals that are inferior to those seen in the One X’s 4K mode. Performance mode is the only console version of the game that plays at frame rates higher than 30 fps. The Xbox One X enhanced version of Witcher 3 offers console players a unique opportunity and a difficult choice. However, texture filtering, ambient occlusion and shadow quality are cut back in performance mode. The bottom line is that the visual differences between the performance and 4K modes on the One X are more noticeable than those between the One X’s 4K mode and the Pro. Textures, draw distances and HDR support are the same for the 4K and performance modes on the One X. Resolution tended toward the higher end of this range, but 1332p is not an ideal resolution for a large-screen, 4K-capable TV. Performance mode uses dynamic scaling with resolutions that ranged between 1920 x 10 x 1332 in Digital Foundry’s tests. Resolution and graphics quality are cut back in the One X’s performance mode in favor of an uncapped frame rate. CD Projekt RED has said HDR support for the Pro is coming soon. The only graphics differences between the two consoles are HDR support and sharper, more detailed shadows on the One X.
#WITCHER 3 PC OR CONSOLE UPGRADE#
Improvements to textures, texture filtering, and ambient occlusion that CD Projekt RED added to its upgrade for the Pro are carried over to the 4K mode on the One X. However, the resolution differences between the One X and the Pro that are obvious in still images may not be as noticeable while playing the game. Side-by-side comparisons on ElAnalistaDeBits and VG Tech show a sharper and more detailed image on the One X in 4K mode. The PS4 Pro version of Witcher 3 relies on checkerboard rendering without dynamic scaling to produce 2160p throughout the game. This is a massive increase in sharpness and detail over the 900p produced by the vanilla Xbox One.
#WITCHER 3 PC OR CONSOLE FULL#
Digital Foundry recorded resolutions ranging from 1800p in Crookback Bog to a full native 4K (3840 x 2160) in less demanding areas.


The 4K mode relies on dynamic resolution scaling to preserve its 30 fps frame rate.
